
Picaria: A Native American Game
Picaria is a simple game that works well in a Scouting program. It comes from Native American traditions and helps Scouts learn about other cultures. The game is easy to understand and does not need many materials. It is a good choice for a gathering activity or a quiet time.
Scouts can make their own boards by drawing the lines on paper. They can also use small objects as game pieces. This gives them a chance to be creative. Making the game is part of the fun and helps Scouts take ownership of the activity.
The game works best with two players, but others can watch and take turns. It teaches thinking and planning ahead. Scouts must watch what their opponent is doing and choose smart moves. This helps build focus and patience.
Picaria is a good fit for den or patrol meetings. It is quick to set up and can be done with things you already have. It also gives leaders a chance to talk about respect for other cultures. This helps Scouts grow in understanding and character.
Think Before You Move!
Picaria teaches Scouts how to think ahead. You can’t just move a piece without a plan. You have to look at the whole board and try to guess what your opponent might do next. This builds strong thinking skills. Scouts who play often will get better at solving problems.
This game also teaches patience. Sometimes you have to wait and watch before you make a move. It’s not about moving fast. It’s about picking the right time to act. A Scout who is patient will do better in this game.
Picaria ties in well with the Scout Law. A Scout is helpful. Scouts can help each other learn the game. Older Scouts can teach younger ones how to set up the board and explain the rules. A Scout is also courteous. It’s important to take turns, play fair, and show respect to your opponent.
This game works well for all ages. Tigers and Wolves may just want to place the markers and stop there. That part is like tic-tac-toe. Bears and Webelos can handle the full game, with the moving part. Scouts BSA and Venturers can create their own game boards and try out new “house rules.”
For older Scouts, you can add a timer to each turn to make it more challenging. Or set up a tournament with brackets and a final match. You could even have teams, with partners helping each other pick moves. This makes it more social and fun.
Picaria is easy to learn but hard to master. It fits into a Scout meeting without needing much time or gear. It helps build thinking skills, patience, and respect. That’s why it’s a great fit for Scouting.
Picaria Game Directions
Materials Needed:
- One Picaria board (printed or hand-drawn)
- 3 markers for each player (6 total). Use small stones, beans, buttons, or other small objects.
- Two players
Board Setup:
- Use a square board with 9 points plus diagonal lines connecting corners and the center.
- Make sure all points and lines are clear.
- Each player picks 3 markers of the same color or type.
Game Setup:
- Start with an empty board.
- Players decide who goes first.
- Players take turns placing one marker at a time on any empty point except the center.
- Keep placing until all 6 markers are on the board.
Game Play:
- Now, take turns moving one marker along a line to an empty point.
- From this point on, the center may be used.
- Markers must move only along the lines. No jumping.
- A player wins by getting all 3 markers in a row — across, up and down, or diagonally.
Notes and Variations:
- For older Scouts, add a timer (like 30 seconds per move).
- Allow Scouts to decorate their boards and markers to make it more fun.
- Keep pieces small enough not to roll off, but not so small they become choking hazards. Always supervise younger Scouts.
- I originally came across this idea on The Little Travelers site, but the rules on that site might be a little different than the traditional rules. But coming up with “house rules” is half the fun of playing games.
More Resources
More Games
Picaria is just one of many simple games that work well with Scouts. Games like this help keep meetings fun and active. They also teach important skills like thinking ahead, taking turns, and working together. If you are looking for more ideas like this, I have a whole list on my website.
Visit my page on Games for Scouts for more fun and easy games. You’ll find indoor games, outdoor games, and games for all ages. Whether you need a gathering activity, a quick break, or a way to teach teamwork, there’s something there that will fit.
Frequently Asked Questions about Picaria
What is Picaria?
Picaria is a board game from Native American culture. It is like tic-tac-toe, but with a twist. You place your pieces, then move them to try to get three in a row.
How many players can play Picaria?
Picaria is for two players. Others can watch and take turns in the next game. Or hold a tournament.
What do I need to play?
You need a Picaria board and 3 small markers for each player. You can draw the board on paper and use stones, beans, or buttons for markers.
What if no one wins?
If both players keep blocking each other, the game can end in a draw. You can then reset and try again.
Can we change the rules?
Yes. Scouts can come up with “house rules” if everyone agrees. This adds fun and challenge.
Think Fast, Move Smart
Picaria is a simple two-player game that comes from Native American culture. It uses a small board and just a few markers. This makes it easy to set up and play anywhere. Scouts can draw their own board, decorate it, and use small items as game pieces.
The game starts with each player taking turns placing their three markers. The center of the board can’t be used at first. Once all markers are placed, players take turns moving their pieces to empty spots along the lines. Now, the center is open. The goal is to get three markers in a row.
Picaria teaches focus, patience, and planning. It is a good way to build thinking skills. It also encourages good sportsmanship and fair play. It works for all age groups. Younger Scouts can play a simple version. Older Scouts can add new rules or play in teams. Picaria fits well into any Scout meeting.
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