BSA has created updated versions of the Troop Program features for Scouts BSA. The Science program feature is available in digital format on the BSA website or can be purchased as a publication from you local Scout Shop.
The Science troop program feature encourages Scouts to ask and investigate questions about the world. They learn how to form a hypothesis and test it. The program feature includes some general information and some more specific ideas for meetings:
- Learn about chemistry, physics, or life science
- Investigate specialty areas in the world of science
Suggested troop meeting ideas are grouped by essential, challenging, or advanced. Here are a few you can see in the guide.
- Do basic investigations in chemistry, physics, and biology (essential)
- Do more advanced investigations (challenging)
- Do complex experiments and studies (advanced)
- Consider the principles involved in designing a base on Mars (essential)
- Design an investigation related to gravity (challenging)
- Debate competing scientific theories (advanced)
- Discuss examples of science vs science fiction (essential)
- Give examples of real science in science fiction (challenging)
- Explore the issues for a science consultant on a science fiction show (advanced)
There are also several games suggested to keep things interesting at your troop meetings
- Helium Stick
- Scout Stave Launcher
- Match the -ology
- Sci Fi Trivia
The plan even provides Scoutmaster’s minutes and ceremonies for meetings.
Then there is the “Main Event”. Once again, there are suggestions for essential, challenging, or advanced. Details and planning aids can be found in the online guide.
- Visit a science museum (essential)
- Participate in a science fair (challenging)
- Assist in a research project at a local university or agency (advanced)
Find some related helps and achievements for the Science Troop Program Feature below.