Looking Back, Looking Forward is one of the Webelos/Arrow of Light elective adventures. For the Looking Back, Looking Forward adventure, Webelos learn about the past and create a time capsule.
Culture, History, and Art
Project Family is one of the Webelos/Arrow of Light elective adventures. For the Project Family adventure, Webelos learn about family history and discover different ways they can participate as a family member.
Paws for Action is one of the Bear required adventures. For this adventure, Bears learn about history, law enforcement, and conservation.
Scouts working on the Genealogy merit badge learn about their family heritage. They explore the many ways to research information about their ancestors and where they came from. Scouts will appreciate their family history and learn how this can lead them to delve deeper into their cultural roots.
Let’s Laugh Day is held every year on March 19. Don’t forget that your Scouting program should be fun! Laughing helps everyone relax and it can be contagious.
Stories in Shapes is one of the Tiger elective adventures. For this adventure, Tiger Cubs and their adult partners learn about art and explore their own creativity.
Uncovering the Past is the Cub Scout Nova Award for archaeology. To earn this award, Cub Scouts explore topics such as artifacts, ecofacts, dig sites, and petroglyphs . They must also complete one of their adventures related to culture and history.
Beat of the Drum is one of the Bear elective adventures. For the Beat of the Drum adventure, Bears learn about native American culture.
On New Year’s Day we remember the past year and look to the future. You probably aren’t meeting on New Year’s Day, but if you are meeting near this date you can add some time related activities for fun with these ideas.
Family Stories is one of the Tiger elective adventures. For this adventure, Tiger Cubs and their adult partners learn about their family heritage and make a family tree.
Scouts working on the American Cultures merit badge learn about the many cultures which make up and influence the United States of America. They explore the similarities and differences among different groups of people in our country. They also investigate how people of different cultures can get along better and appreciate each other’s art, culture, and history.
January 2 is Science Fiction Day. This day encourages everyone to pick up a science fiction book and immerse themselves in a new reality. Science fiction encourages us to consider that the world can be different than it is now – better or worse – and our actions will make an impact on the future. So read a book, sing a song or play a game saluting Star Wars or Star Trek. Some books, songs, and games are suggested in this article.
By doing the requirements for the Drafting merit badge, Scouts will learn how to make drawings which convey the visions of engineers and architects. They will do manual drawings, computer aided design (CAD), and lettering. Scouts also explore career opportunities related to drafting. The requirements for this badge can be fulfilled by doing architectural, mechanical, or electrical drawings.
Digging in the Past is one of the Wolf Cub Scout elective adventures. For the Digging in the Past adventure, Wolves learn about dinosaurs and fossils.
Scouts working on the Art merit badge learn to express themselves using media such as pen and ink, watercolors, pencils, pastels, oil paints, and more. This merit badge focuses on two-dimensional art. There is also a merit badge for Sculpting.
Tiger Tales is one of the Tiger elective adventures. For this adventure, Tigers and their adult partners learn about folk history through tall tales. They also visit a historical museum or site.
Dr. Seuss Day is a day to celebrate the birthday of Theodor Seuss Geisel, the wonderful books he wrote, and reading in general.
Songs are a fun way to add some fun to a meeting or to get everyone involved in a campfire program.
What’s your favorite song? Do you have the lyrics or a video of it? Contact me and I’ll share it here.
By working on the requirements for the Basketry merit badge, Scouts learn how to safely weave items from natural materials. They make a square basket, a round basket, and a camp stool seat.
Maestro! is one of the Webelos/Arrow of Light elective adventures. For the Maestro! adventure, Webelos learn about music from singing songs to musical instruments.
Scouting programs spark an interest in culture, history, and art. Scouts learn about music, design, family history, other cultures, and American history. Cub Scouts, Scouts BSA (Boy Scouts), and Venturers learn to appreciate beauty, learn from the past, and discover new paths to creativity. See some examples below.
Crafts can be used to complete rank advancement requirements or just for fun. Crafts are especially important as a way for boys and girls in the Cub Scout program to express themselves and develop creativity.
Do you have a craft that you’d like to share? Contact me and I’ll share it here with a picture of your creation.
A supplemental meeting plan theme called Turn Back the Clock was provided by BSA a few years ago. “When you look back in time, it is easy to find many examples of resourcefulness, using human and other resources to their fullest. Whether it is the Ice Age, the Wild West, the Space Age, or the 1950s, each time period had people with goals who used the resources available to them to make their lives better.”
Build It is one of the Webelos/Arrow of Light elective adventures. For the Build It adventure, Webelos learn about using tools safely and carpentry. Then they use what they have learned to build a project.
While working on the Coin Collecting merit badge, Scouts learn about how coins are made and what the identifying marks on coins mean. They also learn how to collect and store coins. They learn about special coins and series of coins, such as the State Quarters program and the America the Beautiful Quarters.
By working on the requirements for the Scouting Heritage merit badge, Scouts explore the origins of Scouting and how it has evolved over the years. They explore a location which is important to the history of Scouting and learn about their local Scouting units.
Working on the requirements for the Graphic Arts merit badge helps Scouts learn about producing printed communications. They learn about different media and design a piece for printing. They visit a location which produces graphic arts and find out about career opportunities.
Scouts who are doing the requirements for the Woodwork merit badge learn how to safely handle, store, and maintain tools. They also get some hands on experience by doing woodworking projects. Scouts investigate careers in cabinet making and carpentry.
The Living History feature lets Scouts experience different cultures, times, and places in an interactive and hands on manner. They witness reenactments and learn about historical events and different ways of life.
While working on the requirements for the Wood Carving merit badge, Scouts discover how to express themselves by making items out of wood. They learn how to safely use and care for wood carving tools. Then they demonstrate their knowledge by creating a couple of wooden projects.