For the Curiosity, Intrigue, and Magical Mysteries adventure, Tiger Cubs and their adult partners learn about magic, science, secret codes, and other “mysteries”.
Leadership and Life Skills
For the Webelos Walkabout adventure, Webelos plan and carry out a three mile hike and complete a service project.
For the Paws for Action adventure, Bears learn about history, law enforcement, and conservation.
For the Grin and Bear It adventure, Bears play a game and hold a Cub Scout Carnival at a pack meeting.
For the First Responder adventure, Webelos learn some basic first aid and emergency preparedness skills.
For the Howling at the Moon adventure, Wolves practice their communication skills by creating a skit and performing it at a pack campfire program.
For the Faith in Action AOL adventure, Webelos either earn the religious emblem of their faith or create and carry out a plan to strengthen their own beliefs.
For the Fellowship of Faith adventure, Bears learn either earn the religious emblem for their faith or explore the practice and history of their beliefs.
For the Footsteps of Faith adventure, Wolves visit a religious monument and create a display about their trip. They also explore other aspects of faith.
In the Camper Arrow of Light core adventure, Webelos learn how to camp and outdoor skills such as geocaching, knot tying, the Outdoor Code, and Leave No Trace.
For this adventure, Webelos either earn the religious emblem of their faith or plan and take part in an interfaith service and explore their own beliefs.
For this Bear Necessities adventure, Bears learn some outdoor skills, go camping, do some cooking, and learn a little about the weather.
For the Council Fire adventure, Wolves learn about being a member of a community. They plan a service project, look for ways they can help in their area, and actively participate in making their community better.
For the Games Tigers Play adventure, Tiger Cubs and their adult partners learn about teamwork while playing games. They also explore how active games and nutritious food keep us healthy.
Can a troop place requirements on how a Board of Review must be requested? For example, can a troop require that the Scout request the BOR by phone rather than in person?
Call of the Wild is one of the Wolf CORE Adventure Requirements. Wolves go camping, learn some Scout skills, think about being prepared for outdoor adventure, and learn about Leave No Trace.
Picture Telephone is a visual version of the classic telephone game. Our Crew recently played this during the Communication section of the Introduction to Leadership Skills for Crews course.
The engineering troop program feature helps a PLC plan a month’s worth of activities with an engineering theme.
Sleeping Guard is a fun game for a den. The object of the game is for the Scouts to be quiet enough to sneak up on a blindfolded guard and steal an object. Perfect for a bunch of noisy Cub Scouts!
Scouts today are familiar with many types of digital technology – the Internet, smart phones, tablets, computers. The Digital Technology merit badge teaches Boy Scouts how to use technology safely and responsibly.
Scott sent in this question: My son is home schooled and has to do the requirement for second class 9a. The drug awareness part. do you have any suggestions on what he can do to meet this requirement?
In this idea from the Bear den meeting plans, Cub Scouts learn about folklore and storytelling for Bear Achievement 4 – Tall Tales.
BSA has a set of troop programs which can help PLCs plan activities around a theme. This communication program feature offers the opportunity to plan a month’s worth of troop activities which focus on giving and receiving information.
A reader is involved in a large troop, but due to low participation from scouts it is difficult to have patrol leader elections and a youth led program.
This weekend our Venturing Crew did the Introduction to Youth Leadership Skills for Crews (ILSC). This course teaches Crew members basic leadership skills. There is a corresponding course for Boy Scout troops (ILST).
This idea from the Webelos den meeting for the Sportsman Activity Badge, Cub Scouts learn about the game of marbles and earn their Marbles Belt Loop.
The Forces of Flight game would make a fun addition to a pack meeting for the Soaring the Skies Cub Scout theme. Use this game when the Cub Scouts have been sitting for too long and need to get up and move around.
BSA has a set of troop programs which can help PLCs plan activities around a theme. This business program feature offers the opportunity to plan a month’s worth of troop activities with business theme.
A Wolf den leader is seeking feedback about being asked to stay with the Wolf den next year instead of continuing with her son’s den when they move to Bears.
A reader reports My son has been in a very small Boy Scout Troop for 2 years now. Our scoutmaster had a meeting to discuss the fact that the boys scouting experience is very limited because of the troops size and suggested that the scouts transfer to another troop.
Today’s plan is a supplemental den meeting plan in which Wolf Cub Scouts learn about language and storytelling to fulfill some requirements from Wolf Elective 22 – Say It Right.
The Mining in Society merit badge encourages Boy Scouts to learn more about how materials are obtained, the different types of mining, safety and environmental concerns in the mining industry, and careers in mining.
Today’s youth are more and more connected via technology. Understanding programming will help them understand how to use that technology safely and effectively.
In this idea from the Bear den meeting plans, Cub Scouts take a trip to see a building model for the requirements for Bear Achievement 21 – Build a Model.
The BSA Cyber Chip program encourages Scouts to learn how to use their electronic devices safely. Some of the issues the program addresses are protecting personal information, cyber bullying, appropriate use of social media, cell phones, texting, and netiquette.
This idea from the Bear den meeting plans focuses on the culture of the first Americans. It covers requirements for Bear Elective 24 – American Indian Life.
The best way to handle possible conflicts between unit fundraisers is to talk it out.
The Pizza Man song is a camp classic. This is one of those songs that has many different versions and they are all fun. All of the catch phrases rhyme (somewhat) with “man” and a lot of emphasis is usually put on the rhyme.
This idea from the Webelos den meeting plans covers part of the Communicator Activity Badge. Webelos visit a library, learn how to use computers, and earn their Computers Belt Loop during this meeting.
This idea from the wolf den meeting plans covers part of Wolf Elective 16 – Family Alert in which Wolf Cub Scouts learn about emergency preparedness.