For the Beat of the Drum adventure, Bears learn about native American culture.
Leadership and Life Skills
For the Castaway adventure, Webelos learn survival skills for situations where shelter, water, and electricity might not be available.
For the Collections and Hobbies adventure, Wolves start a collection and share it with their den. They also visit collection on display and play a game related to collecting.
For the Aware and Care adventure, Webelos learn about the challenges faced by people with disabilities.
For the Code of the Wolf adventure, Wolves explore numbers, geometry, graphs, probability, statistics, and ciphers.
For the Family Stories adventure, Tiger Cubs and their adult partners learn about their family heritage and make a family tree.
For the Art Explosion adventure, Webelos learn about all types of art – drawing, painting, sculpture, origami, digital art, graphic design, photography, comics, and more.
For the Aquanaut adventure, Webelos learn about safety in the water while swimming and boating and practice their aquatics skills.
For the A World of Sound adventure, Bears make musical instruments from around the world.
For the Air of the Wolf adventure, Wolves learn about activities which can be done using air – paper airplanes, balloons, music, kites, and more.
For the Earning Your Stripes adventure, Tiger Cubs and their adult partners practice loyalty and good manners. They also do a service project.
For the Adventures in Science adventure, Webelos learn about the scientific method and explore some different areas of science.
For the Adventures in Coins adventure, Wolves play games and do activities related to coins. In the process, they learn all about coins.
For the Curiosity, Intrigue, and Magical Mysteries adventure, Tiger Cubs and their adult partners learn about magic, science, secret codes, and other “mysteries”.
For the Webelos Walkabout adventure, Webelos plan and carry out a three mile hike and complete a service project.
For the Paws for Action adventure, Bears learn about history, law enforcement, and conservation.
For the Grin and Bear It adventure, Bears play a game and hold a Cub Scout Carnival at a pack meeting.
For the First Responder adventure, Webelos learn some basic first aid and emergency preparedness skills.
For the Howling at the Moon adventure, Wolves practice their communication skills by creating a skit and performing it at a pack campfire program.
For the Faith in Action AOL adventure, Webelos either earn the religious emblem of their faith or create and carry out a plan to strengthen their own beliefs.
For the Fellowship of Faith adventure, Bears learn either earn the religious emblem for their faith or explore the practice and history of their beliefs.
For the Footsteps of Faith adventure, Wolves visit a religious monument and create a display about their trip. They also explore other aspects of faith.
In the Camper Arrow of Light core adventure, Webelos learn how to camp and outdoor skills such as geocaching, knot tying, the Outdoor Code, and Leave No Trace.
For this adventure, Webelos either earn the religious emblem of their faith or plan and take part in an interfaith service and explore their own beliefs.
For this Bear Necessities adventure, Bears learn some outdoor skills, go camping, do some cooking, and learn a little about the weather.
For the Council Fire adventure, Wolves learn about being a member of a community. They plan a service project, look for ways they can help in their area, and actively participate in making their community better.
For the Games Tigers Play adventure, Tiger Cubs and their adult partners learn about teamwork while playing games. They also explore how active games and nutritious food keep us healthy.
Can a troop place requirements on how a Board of Review must be requested? For example, can a troop require that the Scout request the BOR by phone rather than in person?
Call of the Wild is one of the Wolf CORE Adventure Requirements. Wolves go camping, learn some Scout skills, think about being prepared for outdoor adventure, and learn about Leave No Trace.
Picture Telephone is a visual version of the classic telephone game. Our Crew recently played this during the Communication section of the Introduction to Leadership Skills for Crews course.
The engineering troop program feature helps a PLC plan a month’s worth of activities with an engineering theme.
Sleeping Guard is a fun game for a den. The object of the game is for the Scouts to be quiet enough to sneak up on a blindfolded guard and steal an object. Perfect for a bunch of noisy Cub Scouts!
Scouts today are familiar with many types of digital technology – the Internet, smart phones, tablets, computers. The Digital Technology merit badge teaches Boy Scouts how to use technology safely and responsibly.
Scott sent in this question: My son is home schooled and has to do the requirement for second class 9a. The drug awareness part. do you have any suggestions on what he can do to meet this requirement?
BSA has a set of troop programs which can help PLCs plan activities around a theme. This communication program feature offers the opportunity to plan a month’s worth of troop activities which focus on giving and receiving information.
A reader is involved in a large troop, but due to low participation from scouts it is difficult to have patrol leader elections and a youth led program.
This weekend our Venturing Crew did the Introduction to Youth Leadership Skills for Crews (ILSC). This course teaches Crew members basic leadership skills. There is a corresponding course for Boy Scout troops (ILST).
The Forces of Flight game would make a fun addition to a pack meeting for the Soaring the Skies Cub Scout theme. Use this game when the Cub Scouts have been sitting for too long and need to get up and move around.
BSA has a set of troop programs which can help PLCs plan activities around a theme. This business program feature offers the opportunity to plan a month’s worth of troop activities with business theme.
A Wolf den leader is seeking feedback about being asked to stay with the Wolf den next year instead of continuing with her son’s den when they move to Bears.